Unity6

Overview, Features, and how to use the Unity6 MIDI Loop Switcher

Overview

Basic overview and features of the Unity6

Overview

Description & Features

The Unity6 is the worlds first MIDI Controller / Loop Switcher with a massive touchscreen, scribble strips, 6 re-arrangeable analog loops, and built-in wireless communication (Wi-Fi & Bluetooth) for a complete “no cables needed” programming experience.

 ✪ The Unity6 can send 32 Midi messages per preset, 5 presets per bank (4 switches & rotary dial), and 127 banks totaling over 22,000 midi messages.

 ✪ 3. Multi-function press actions for each switch and rotary dial. Press Release Long Press Long Press Release Long Press Scroll Double Tap Double Tap Hold Double Tap Hold Release

 ✪ It will also fire 16 Midi messages upon activating each bank and you can assign up to 8 Midi messages per expression pedal (EXP1 & EXP2). Each with programmable minimum and maximum values/range per Midi message.

 ✪ 6 mono loops with rearrangeable loop order

 ✪ 4 UniPorts selectable for Expression Pedal input, TRS Midi output, External Tap Tempo (analog pedals) with four separate subdivisions, JHS Red Remote Control (up to 4 pedals), and Amp Switching (channel switching and effect switching).

 ✪ The Unity6 boasts built-in Wi-Fi for programming via any device with a browser (iPhone, Android, PC, Mac, iPad, etc.)

 ✪ Built-in Bluetooth for wirelessly controlling software / hardware and for wirelessly receiving Midi and relaying out to your pedalboard (control your board via Ableton Live, Multitracks Playback, Loop Community Prime, etc.)

 ✪ Over the Air firmware updates, with continuous feature developments. Never tear down your pedalboard again trying to access that pesky USB port.

 ✪ Dedicated scribble strips per switch, with on/off identifiers and selectable colors

 ✪ Dedicated tap tempo using either the dial or the tap tempo switch

 ✪ Built-in Expression to Volume Pedal

 ✪ Built-in “post loop” clean boost

Overview

Dimensions & Power Requirements

Dimensions are 7" wide by 5" deep and 3.5" tall

Current draw is 200mA, use an isolated 9v DC negative tip power supply 

Overview

MIDI Capabilities

The Unity6 has a total of 127 banks, each bank has 5 presets, and each preset can send 32 individual MIDI messages on a single press.

A preset is tied to a footswitch and the BPM dial, yes even the BPM dial doubles as a footswitch and can send 32 individual MIDI messages!

Each preset has 8 different press actions (press, release, long press, double tap, etc.) that can be programmed to it, see the complete list of press actions here. You can group any or all of the 32 available MIDI messages to each individual press action, for example 14 MIDI messages tied to the press, 2 tied to the long press, 8 tied to the double tap, and so on. This allows you to get super creative and get the most use out of a single switch/preset.

Every time a bank is activated the Unity6 will fire up to 16 individual MIDI messages. This is useful for loading up dedicated sounds on your pedals for the intro of a song or to be used for anything you can think of.

Each preset also has 8 individual MIDI messages that can be used with each of the 2 expression pedals. Each MIDI message can be assigned to any MIDI channel and also have its own minimum and maximum values.

Overview

Re-Arrangeable Loops

The Unity6 has 6 individual mono loops that are routed in series. Each loop can be re-arranged on a per bank basis, meaning you can one loop order in bank 1 and a totally different loop order in banks 2, 3, 4, etc.

Each loop can be programmed to turn on/off individually or any combination of loops can be on/off at any given time.

Loops 4 thru 6 share the same TRS Send and Return jacks for loops 1 thru 3. Loop 1 jacks can also access loop 4, loop 2 jacks can also access loop 5, and loop 3 jacks can also access loop 6. To access loops 4 thru 6, first turn them on inside the Global Settings, then you need use two TRS to dual mono patch cables (one for the Send jack and another for the Return jack). The Send jack goes to the inputs of each pedal, the Tip goes to the pedal in loop 1 and the Ring goes to the pedal in loop 4 (same for loops 2/5 & 3/6). The Return jack goes to the outputs of each pedal, the Tip goes to the pedal in loop 1 and the Ring goes to the pedal in loop 4 (same for loops 2/5 & 3/6).

A good resource for custom made/length TRS to dual mono patch cables, is contacting our friends at Creation Music Company or Goodwood Audio.

Overview

WiFi Capabilities

The Unity6 has built-in WiFi and can be used for "Over the Air" firmware updates which allows for continuous feature developments on the Unity6. See here for more information on updating your firmware.

The built-in WiFi is also used to access the web editor to program and make adjustments to the Unity6. 

The Unity6 broadcasts its own WiFi signal so connecting to the Unity6 can be done from anywhere at anytime even if you don't have access to the actual internet or cellular service. You just need to make sure the Unity6 is powered on and you have a device that supports WiFi (iPhone, iPad, Tablet, Android, Google Phone, Mac, PC, etc.).

See here for more information on using the web editor.

iPhone-14.PNG

Overview

Bluetooth Capabilities

The Unity6 has built-in bluetooth which can send and receive MIDI messages wirelessly. Giving you the ability to control software, plug-ins, DAW's, etc. without the need for external hardware and/or wireless adapters.

The Unity6 can receive MIDI messages via bluetooth and then use those messages to relay MIDI information out through the 5-pin MIDI Out Port and TRS MIDI via the 4 UniPorts. This allows you to control your complete pedalboard by receiving messages from your DAW (Ableton, Pro Tools, Logic, etc.), Multitracks' Playback app, or Loop Community's Prime app.

The Unity6 can receive MIDI PC messages to change banks and also receive MIDI CC and MIDI Note messages to virtually control each preset within a bank. These messages can engage any press action on any switch which will fire any of the MIDI messages programmed to that preset/press action. See here for a complete list of MIDI messages that can be received by the Unity6.

Operating the Unity6

Global Settings, Programming, Press Actions, and Message Types

Operating the Unity6

Global Settings

Global settings is where you can access any of the features that are global to all banks on the Unity6. To access the Global Settings, simply press the middle of the Home Screen then press the Global Settings icon (shown below).

Global-Settings.png

Once inside the Global Settings Menu you can choose between the followings settings:

Global-Settings-Options.png

 
Unity6 Global Settings
 

Global.png

 

 
 
Loops Global Settings

Used to name each individual loop and to activate loops 4 thru 6. If any of these are not activated, assigning a message to a preset to turn any of these loops on/off will not work.

Loops.png

 

MIDI Global Settings

MIDI.png

 

 

 

 

 

 

Operating the Unity6

Programming Via the Touchscreen

Programming the Unity6 using the touchscreen.

One of the first things you may notice about the Unity6 is that there is not a "Save" button anywhere inside our user interface. We've designed it this way to streamline the way MIDI programming is done and now you will never have to hook your controller up to a computer as everything you do inside the Unity6 is automatically saved and stored into permanent memory.

First press the center of the home screen to access the menu system then select the Programming icon.

Global-Settings.png

From here you have 3 options for programming the preset:

Exp-to-Volume.png

 

Programming Switches Screen:

Hamburger.png

Lets have a look at programming a preset tied to any switch. First press the Switch icon that you want to program and you will taken to the following programming screen.

Preset.png

Select from any of the 32 Message #'s available, select your Press Action (more on Press Action's here), select the Message Type (more n Message Type's here). Then fill in the required info, MIDI Channel, Number, Value, etc.

To continue adding additional MIDI messages to this preset, simply select a new Message # from the dropdown list and continue the process listed above.

Pressing the Back Arrow icon will take you back to the previous screen or pressing the Home icon will exit you from the menu system.

Remember there is no need to save any messages you have created, everything is automatically saved in permanent memory as you progress through the programming process.

To clear a preset, either press the "hamburger" icon or click the BPM knob to access the dropdown menu. Press the touchscreen or use the BPM knob to select the Clear Preset menu item.

Clear-Preset.png

 

Scribble Strip

Press the Scribble Strips icon to make any adjustments to the scribble strips and you will be taken to the following programming screen.

Scribble-Info.png

First make sure the scribble strip that you want to make changes to is selected from the scribble strip dropdown. You can press the placeholders to make changes to the Default Name or the Toggle Name. The Default Name is what will be shown in the scribble strip at all times or when the "On" message is sent from a toggle message type. The Toggle Name will be shown on the scribble strip whenever a toggle type message is pressed in the "Off" state. Leave the Toggle Name empty if you do not plan to assign any Toggle Type messages to this preset.

The character limit for scribble strips is 12 characters. 6 characters will fit on one line of the scribble strip and will be centered within the strip. Any characters over 6 will spill over on to the next line of the scribble strip.

Pressing the Strip Color button will take you to the following screen where you can select between 9 different colors,

Strip-Colors.png

 

 

 

 

 

Operating the Unity6

Press Actions

The Unity6 has 8 unique press actions that can be programmed to each preset. Press actions are useful for expanding the capability of each footswitch so you can maximize the functionality of each preset.

The 8 press actions are as follows:

Below is a table showing the sequence of actions that will fire Press Actions upon executing various switch press combinations:

Press-Action.png

Note that the "Press" action will always execute when pressing down the switch, so it is important to carefully plan your Press Actions within each message so you don't fire unwanted MIDI messages. An example would be assigning MIDI messages to two separate press actions, Long Press and Press. Anything assigned to Press will fire each time you execute the Long Press action. To avoid sending unwanted messages upon pressing the switch, assign MIDI messages to the Release press action instead.

On the other hand, maybe you want a message to fire immediately upon pressing and upon the Long Press Scroll. This comes in handy when scrolling through presets on external pedals. Single taps scroll through presets one at a time but holding the switch down will fast scroll through the presets.

 

 

 

 

Operating the Unity6

Expression Pedals

To program the expression pedal messages, first go into the menu by pressing the center of the home screen and then press the Programming icon.

Global-Settings.png

Then press the EXP1 or EXP2 icon to access the programming screen for either pedal.

EXP1.png

Once inside the programming screen for the expression pedals, you are presented with the options to set the Number, Min Value, and Max Value.

CC-EXP1.png

In the example above setting the Min Value to 50 will send CC#25 with a value of 64 (half of 0-127) when the heel is all the way down on the expression pedal. With the toe all the way down it will send CC#25 with a value of 127.

Each expression pedal has up to 8 individual messages it can send simultaneously which can be saved on a per bank basis. Each message can also have its own unique ranges of Min and Max values.

 

 

 

 

 

 

Operating the Unity6

UniPorts

There are 4 UniPorts on the Unity6 and each of them can be assigned to provide various features for controlling external pedals or expanding the features of the Unity6. Below is the list of features and their functions available to the UniPorts:

* Consult with each manufacturers manual for the correct type of MIDI connection to use

 

Operating the Unity6

Expression to Volume

*** This Feature is Included in Firmware Version v2.0.0 and Above. ***

 

The Unity6 now has the ability to use a single expression pedal to control/send MIDI expression messages AND it can be used as a standard volume pedal. This can be saved on a per bank basis meaning one bank it can be a volume pedal and then jump to a different bank and use it an expression pedal to control parameters like Wah, Phaser, Decay Time, Repeats, etc.

Exp-to-Volume.png

Clicking on either checkbox will make the expression pedal as a volume pedal and it will disable the Exp Pedal control for that Bank.

Exp1-Volume.png

Exp1.png

Operating the Unity6

Copy | Paste | Swap

*** This Feature is Included in Firmware Version v2.0.0 and Above. ***

 

The Unity6 can now copy, paste, or swap whole banks (and individual presets) with a simple click of the BPM knob. Below you can see there is now a little "hamburger menu" at the top of the programming screen.

Hamburger.png

 

Copy & Paste a Bank:
Swapping Banks:

 

Copy/Paste/Swap a Preset:

Message Type Glossary

The Unity6 has 33 unique message types for sending MIDI messages to external devices or for controlling parameters within the Unity6

Message Type Glossary

Empty Message

When selected no MIDI information will be sent within this message slot.Empty.png

Message Type Glossary

CC

Generally used to control individual functions or device parameters within your external Midi device

Enter the Number, Value, and Channel for which to send your message

CC.png

Message Type Glossary

CC Toggle

Used to toggle between two separate CC values

Enter the Number, Values, and Channel for which to send your message.

When pressing the switch associated with this Midi type, the On Value will be sent fist then the Off Value will be sent on the second press, this process will repeat each time the button is pressed. Switching banks will reset the counter and the On Value will be sent with the first button press.

CC-Toggle.png

Message Type Glossary

PC

Generally used to recall presets on your Midi device

Enter the Number and Channel for which to send your message

PC.png

Message Type Glossary

PC Toggle

Used to toggle between two separate PC numbers

Enter the On #, Off # and Channel for which to send your message.

When pressing the switch associated with this Midi type, the On # will be sent fist then the Off # will be sent on the second press, this process will repeat each time the button is pressed. Switching banks will reset the counter and the On # will be sent with the first button press.

PC-Toggle.png

Message Type Glossary

Loop On

Used to turn on any loop 1 thru 6

Select the Loop # to turn on.

Loop-On.png

Message Type Glossary

Loop Off

Used to turn off any loop 1 thru 6

Select the Loop # to turn off.

Loop-Off.png

Message Type Glossary

Toggle Loop

Used to toggle on/off any loop 1 thru 6

Select the Loop # to toggle on/off.

When pressing the switch associated with this Midi type, the loop will be turned on with the first press off on the second press, this process will repeat each time the button is pressed. Switching banks will reset the counter and the loop will be turned on with the first switch press.

Toggle-Loop.png

Message Type Glossary

Jump to Bank

Used to jump to any bank within the Unity6.

Select the Bank # to jump to that bank.

Jump.png

Message Type Glossary

Last Used Bank

Used to return to the last used bank within the Unity6.

Last.png

Message Type Glossary

Boost On

Used to turn on the post loop clean boost.

Select between 3dB, 5dB, 7dB, 9dB, or 12dB of clean boost

Boost-On.png

Message Type Glossary

Boost Off

Used to turn off the post loop clean boost.

Boost-Off.png

Message Type Glossary

Toggle Boost

Used to toggle on/off the post loop clean boost.

Select between 3dB, 5dB, 7dB, 9dB, or 12dB of clean boost.

Toggle-Boost.png

Message Type Glossary

Red Remote On

Used to turn on/activate the Red Remote feature found on various JHS pedals

You can control up to 4 separate JHS pedals by plugging each pedal into any of the 4 UniPorts. Before you can control the Red Remote, you must assign the appropriate UniPort to be used for each JHS Pedal. See here for instruction on programming each UniPort.

Select the UniPort number to control the JHS pedal that is plugged into the corresponding UniPort
Red-On.png

 

Message Type Glossary

Red Remote Off

Used to turn off/deactivate the Red Remote feature found on various JHS pedals

You can control up to 4 separate JHS pedals by plugging each pedal into any of the 4 UniPorts. Before you can control the Red Remote, you must assign the appropriate UniPort to be used for each JHS Pedal. See here for instruction on programming each UniPort.

Select the UniPort number to control the JHS pedal that is plugged into the corresponding UniPort
Red-Off.png

Message Type Glossary

Toggle Red Remote

Used to toggle on/off the Red Remote feature found on various JHS pedals

You can control up to 4 separate JHS pedals by plugging each pedal into any of the 4 UniPorts. Before you can control the Red Remote, you must assign the appropriate UniPort to be used for each JHS Pedal. See here for instruction on programming each UniPort.

Select the UniPort number to control the JHS pedal that is plugged into the corresponding UniPort
Red-Toggle.png

Message Type Glossary

Amp Switch On

Used to turn on/activate a switch found on any tube/solid state amplifier. Amp switches are typically channel switching or effect switching like reverb, tremolo, etc.

You can control up to 4 separate amp switches by plugging each amp switch into any of the 4 UniPorts. Before you can control the amp's switch, you must assign the appropriate UniPort to be used for each amp. See here for instruction on programming each UniPort.

Select the UniPort number to control the amp's switch that is plugged into the corresponding UniPort
Amp-On.png

Message Type Glossary

Amp Switch Off

Used to turn off/deactivate a switch found on any tube/solid state amplifier. Amp switches are typically channel switching or effect switching like reverb, tremolo, etc.

You can control up to 4 separate amp switches by plugging each amp switch into any of the 4 UniPorts. Before you can control the amp's switch, you must assign the appropriate UniPort to be used for each amp. See here for instruction on programming each UniPort.

Select the UniPort number to control the amp's switch that is plugged into the corresponding UniPort
Amp-Off.png

Message Type Glossary

Toggle Amp Switch

Used to toggle on/off a switch found on any tube/solid state amplifier. Amp switches are typically channel switching or effect switching like reverb, tremolo, etc.

You can control up to 4 separate amp switches by plugging each amp switch into any of the 4 UniPorts. Before you can control the amp's switch, you must assign the appropriate UniPort to be used for each amp. See here for instruction on programming each UniPort.

Select the UniPort number to control the amp's switch that is plugged into the corresponding UniPort
Amp-Toggle.png

Message Type Glossary

Scroll PC

Used to scroll through a defined range of PC#’s

This message type is typically used to scroll through presets on your pedals. Simply enter the range for the PC#'s to scroll through, pick a counter to be used (1 thru 8), the channel for which to send the PC#'s to, and the direction to scroll (up, down, or toggle). Selecting Up or Down is useful when using two separate switches/presets to scroll PC#'s. Selecting Toggle is useful when using the same switch/preset to scroll both up and down (often used with the Long Press Scroll press action). The first press/hold will scroll up and the second press/hold will scroll down.

The Unity8 has eight unique counters on board, each counter is used to keep track of where you are at in the scrolling cycle. If you need to scroll presets on different pedals, make sure to assign each pedal a unique counter number.

* Often you may want to use two different switches/presets to scroll up and down PC#'s, make sure to assign both switches/presets to the same counter number so the scrolling stays in sync and functions as desired.

Scroll-PC.png

Message Type Glossary

Scroll EXP1

Used to scroll through a defined range of values for EXP 1

This message type is typically used to create a virtual expression pedal using the switches on the Unity6. Simply enter the range for EXP 1 to scroll through, pick a counter to be used (1 thru 8), and the direction to scroll (up, down, or toggle). Selecting Up or Down is useful when using two separate switches/presets to scroll EXP 1. Selecting Toggle is useful when using the same switch/preset to scroll both up and down (often used with the Long Press Scroll press action). The first press/hold will scroll up and the second press/hold will scroll down.

The Unity8 has eight unique counters on board, each counter is used to keep track of where you are at in the scrolling cycle. Often you may want to use two different switches/presets to scroll up and down values, make sure to assign both switches/presets to the same counter number so the scrolling stays in sync and functions as desired.

EXP1.png

Message Type Glossary

Scroll EXP2

Used to scroll through a defined range of values for EXP 2

This message type is typically used to create a virtual expression pedal using the switches on the Unity6. Simply enter the range for EXP 2 to scroll through, pick a counter to be used (1 thru 8), and the direction to scroll (up, down, or toggle). Selecting Up or Down is useful when using two separate switches/presets to scroll EXP 2. Selecting Toggle is useful when using the same switch/preset to scroll both up and down (often used with the Long Press Scroll press action). The first press/hold will scroll up and the second press/hold will scroll down.

The Unity8 has eight unique counters on board, each counter is used to keep track of where you are at in the scrolling cycle. Often you may want to use two different switches/presets to scroll up and down values, make sure to assign both switches/presets to the same counter number so the scrolling stays in sync and functions as desired.

EXP2.png

Message Type Glossary

Note On

Used to send MIDI note on information.

Select Number/MIDI Note, Velocity, and Channel.

Note-On.png

Message Type Glossary

Note Off

Used to send MIDI note off information.

Select Number/MIDI Note and Channel.

Note-Off.png

Message Type Glossary

MIDI Clock BPM

Used to send MIDI clock information.

Select the BPM which ranges from 40 to 240 BPM.

BPM.png

Message Type Glossary

-1 BPM

Used to decrease the MIDI clock by 1 BPM.

-1-BPM.png

Message Type Glossary

+1 BPM

Used to increase the MIDI clock by 1 BPM.

+1-BPM.png

Message Type Glossary

Start MIDI Clock

Used to start the MIDI clock after a Stop MIDI Clock message type has been executed.

Start-Clock.png

Message Type Glossary

Stop MIDI Clock

Used to stop the MIDI clock signal from being sent to the output of the Unity6 MIDI jack.

Stop-Clock.png

Message Type Glossary

Delay (ms)

Used to delay the MIDI stack (any of the 32 messages stored in a preset) for a predefined time.

This can be useful when you experience an external MIDI pedal that needs some time to process several MIDI messages. Inserting a small delay in between several messages will allow some time for that pedal to process each message individually.

Select the Value and the Multiplier (1,000 milliseconds ='s 1 second).

The range for this message type is 1ms to 10 seconds.

Delay-(ms).png

Message Type Glossary

Real Time Start

Sends a MIDI Real Time Start message.

Real-Time-Start.png

Message Type Glossary

Real Time Stop

Sends a MIDI Real Time Stop message.

Real-Time-Stop.png

Message Type Glossary

Real Time Continue

Sends a MIDI Real Time Continue message.

Real-Time-Continue.png

Receiving MIDI Messages

List of PC and CC commands the Unity6 can receive

Receiving MIDI Messages

PC Messages

Sending PC messages to the Unity6 will change/jump to the respective bank number.

Receiving MIDI Messages

CC Messages

Sending CC messages to the Unity6 will control various parameter of the pedal.

 

 

 

 

 

 

 

Receiving MIDI Messages

Note Messages

Sending MIDI Note messages to the Unity6 will activate presets and press actions on the pedal

WiFi

Using the Unity6's built-in WiFi functionality

WiFi

Connecting to the WiFi

The Unity6 broadcasts its own WiFi signal so connecting to the Unity6 can be done from anywhere at anytime even if you don't have access to the actual internet or cellular service. You just need to make sure the Unity6 is powered on and you have a device that supports WiFi (iPhone, iPad, Tablet, Android, Google Phone, Mac, PC, etc.).

The steps below are shown using an iPhone however the process will be very similar with any other device type.

Open your devices Settings and select the WiFi option

WiFI.PNG

 

Make sure WiFi is turned on and then select the Unity6 network

Select-Unity6.PNG

 

Enter the password to connect to the Unity6: 12345678

Password.PNG

 

Once connected to the Unity6, the MIDI clock will stop sending data and the Tap LED indicator will stop flashing. This stops the MIDI clock from interfering the direct communication between the web editor and the Unity6. We suggest connecting and disconnecting manually each time you want to use the web editor. Most devices have a default setting to automatically join/connect to the network whenever it is in range. We suggest turning this feature off so your phone doesn't interfere with your live performance by automatically connecting to the Unity6 and shutting off the MIDI clock.

Turn off Auto-Join to Unity6

Auto-Join.PNG

 

 

 

 

 

 

 

 

WiFi

Updating the Firmware

First you must download the most recent firmware file from our website found here. The downloaded file will be a zip file, you must extract the zip file and save the .bin firmware file somewhere you can easily access for the next step. Mac users, simply double click the zip file to extract it. You may get the following warning message which you can ignore.

Screenshot-2024-06-22.jpeg

The firmware file will end with the .bin extension, this is the file you will upload to the Unity6. Now connect to the Unity6’s WiFi using these steps.


Once connected to the Unity6's WiFi network, open a web browser and type in the following URL: jetpedals.local

The Firmware Uploader page will automatically loadjetpedals_local.png

 

Hit the Choose File button and select the .bin file downloaded from our websiteimage-1718807161831.png

Hit the Update button and the progress bar will show the status of the upload

image-1718807206197.png

Once finished, the Unity6 will reboot and the new firmware update has been completedFinished.png

 

 

 

 

 

 

 

 

WiFi

Using the Device Editor

*** Device Editor Is Included in Firmware Version v2.0.0 and Above ***

Start by connecting to the Unity6's wifi, follow the instructions found here. Once connected to the Unity6's WiFi network, the following screen will be shown on the Unity6.

Connected.png

The Unity6 will be temporally disabled when you are connected to the device editor, disconnect from its WiFi in order to use the pedal again.

Open any web browser on your device (iPhone, iPad, Computer, etc.) and type in the following URL to access the device editor: jetpedals.local/beta

The device editor provides a very similar programming experience to programming directly on the device itself. This streamlines your programming experience by keeping consistency between the device and the editor and reducing the learning curve of the editor. 

The editor and the pedal are completely in sync with each other, making a change on the editor will immediately be reflected on the pedal! Just like programming on the pedal, the device editor immediately saves any changes you make eliminating the need to save your progress after each change.

Below are a few images of the device editor showing how responsive it is on various devices.

iPhone

iPhone-14.PNG

Galaxy S20

Galaxy-S20-Ultra.PNG

iPad Horizontal

iPad-Pro-11.PNG

iPad Vertical

iPad-Pro-11-Vertical.PNG

Desktop

MacBook-Air.PNG

 

Bluetooth

Using the Unity6's built-in Bluetooth functionality

FAQ

Frequently asked questions

FAQ

Is There a Discord Server for the Unity6?

Yes! Please follow the link below to join our discord server. 
https://discord.gg/ThE3MQJPrN

FAQ

My Unity6 Won't Connect to WiFi. What Can I Do to Fix This?

On the rare occasion that this happens, please follow the instructions below to restart your Unity6.

Step 1: Make sure to remove 9v Dc power from the Unity6.

Step 2: To update the Unity6 you will need to gain access to the USB port inside the pedal. Start by removing the 4 screws on the back of the Unity6 and slide off the backplate:

IMG_6901.jpg

The USB C port is located on the left side of the Unity6:

IMG_6902.JPG

Step 3: Plug in a USB type C cable into your computer and leave the other end of the USB cable unplugged for now. Next hold down Switch 2 on the Unity6 and keep it held down while plugging the USB type C cable into the Unity6.

IMG_6903.jpg

IMG_6904.jpg

Step 4: After the USB cable is plugged in, release switch 2. Open Google Chrome and navigate to the following url: https://esp.huhn.me/  You will see the following webpage:

Web-Page.png

Step 5: Click the settings icon just below the Connect button and change the baud rate to 460800 baud and hit SAVE

baud-rate.png

Step 6: Click the connect button and select the device that starts with  USB JTAG/serial debug unit then click the Connect button

Connect.png

Step 7 - Updating Unity6 Firmware: Download the most recent Unity6 firmware update from our website found here: https://jetpedals.com/pages/unity6-firmware-updates Make sure to unzip the downloaded folder and make sure to save the .bin file to a location on your computer that is easily accessible (desktop). Click on the upload file button and select the .bin files saved to your desktop. Then delete the 3 other lines as they are not needed.

Delete.png

Step 8: Make sure to type in the following numbers into the input box at the top left: 00010000 Then click the Program button

Upload.png 

Step 9: Click the Continue button when prompted.

Confirm.png

Once clicked, the upload will begin and you can see the progress in the output terminal as shown here

Uploading.pngFinished.png

Step 10: Once the upload has finished you will see the following screen prompting you to restart the device. At this point you can unplug the USB cable, hold down switch 2 and then plug the USB cable back into the Unity6. This is the same procedure as Step 3 from above.

Step 11 - Updating Device Editor Firmware: Download the most recent Device Editor firmware update from our website found here: https://jetpedals.com/pages/unity6-firmware-updates Make sure to unzip the downloaded folder and make sure to save the .bin file to a location on your compute that is easily accessible (desktop). Click on the "X" icon then click the Upload File button and select the .bin file saved to your desktop. Make sure to change the number circled in red to 910000 and then hit the Program button.

Device-Editor.png

 

Step 12: Once the upload has finished you will see the following screen prompting you to restart the device. At this point you can unplug the USB cable and plug 9v Dc power back into the Unity6. That is it, your device should have been reset and you should be able to connect to the Unity6's WiFi now. 

Finished.png

Step 13: Once the Unity6 has reset and everything is working, remove power from the Unity6, replace the back plate and install the 4 screws.