Operating the Unity6

Global Settings, Programming, Press Actions, and Message Types

Global Settings

Global settings is where you can access any of the features that are global to all banks on the Unity6. To access the Global Settings, simply press the middle of the Home Screen then press the Global Settings icon (shown below).

Global-Settings.png

Once inside the Global Settings Menu you can choose between the followings settings:

global.png

Unity6 Global Settings

U6 Settings.png

Loops Global Settings

Used to name each individual loop and to activate loops 4 thru 6. If any of these are not activated, assigning a message to a preset to turn any of these loops on/off will not work.

Loops.png

MIDI Global Settings

Constant-Clock.png

Programming Via the Touchscreen

Programming the Unity6 using the touchscreen.

One of the first things you may notice about the Unity6 is that there is not a "Save" button anywhere inside our user interface. We've designed it this way to streamline the way MIDI programming is done and now you will never have to hook your controller up to a computer as everything you do inside the Unity6 is automatically saved and stored into permanent memory.

First press the center of the home screen to access the menu system then select the Programming icon.

Global-Settings.png

From here you have 7 options for programming presets and setting Bank Information:

preset.png

Programming Switches Screen:

Hamburger.png

Lets have a look at programming a preset tied to any switch. First press the Switch icon that you want to program and you will taken to the following programming screen.

Preset.png

Select from any of the 32 Message #'s available, select your Press Action (more on Press Action's here), select the Message Type (more on Message Type's here). Then fill in the required info, MIDI Channel, Number, Value, etc.

To continue adding additional MIDI messages to this preset, simply select a new Message # from the dropdown list and continue the process listed above.

Pressing the Back Arrow icon will take you back to the previous screen or pressing the Home icon will exit you from the menu system.

Added in v2.3.0 is the ability to see all of your messages that have programming assigned by doing a long press on the Message # dropdown menu. An example of this is seen in the picture below.

Long-Press-Message-Number.png

Remember there is no need to save any messages you have created, everything is automatically saved in permanent memory as you progress through the programming process.

To clear a preset, either press the "hamburger" icon or click the BPM knob to access the dropdown menu. Press the touchscreen or use the BPM knob to select the Clear Preset menu item.

Clear-Preset.png

Scribble Strip

Press the Scribble Strips icon to make any adjustments to the scribble strips and you will be taken to the following programming screen.

Scribble-Info.png

First make sure the scribble strip that you want to make changes to is selected from the scribble strip dropdown. You can press the placeholders to make changes to the Default Name or the Toggle Name. The Default Name is what will be shown in the scribble strip at all times or when the "On" message is sent from a toggle message type. The Toggle Name will be shown on the scribble strip whenever a toggle type message is pressed in the "Off" state. Leave the Toggle Name empty if you do not plan to assign any Toggle Type messages to this preset.

The character limit for scribble strips is 12 characters. 6 characters will fit on one line of the scribble strip and will be centered within the strip. Over 6 characters and the text will automatically adjust the text size to fit within the screen. 7-8 characters drops down one size and 9-12 will drop down to the smallest size.

Pressing the Strip Color button will take you to the following screen where you can select between 9 different colors,

Strip-Colors.png

Press Actions

The Unity6 has 8 unique press actions that can be programmed to each preset. Press actions are useful for expanding the capability of each footswitch so you can maximize the functionality of each preset.

The 8 press actions are as follows:

Below is a table showing the sequence of actions that will fire Press Actions upon executing various switch press combinations:

Press-Action.png

Note that the "Press" action will always execute when pressing down the switch, so it is important to carefully plan your Press Actions within each message so you don't fire unwanted MIDI messages. An example would be assigning MIDI messages to two separate press actions, Long Press and Press. Anything assigned to Press will fire each time you execute the Long Press action. To avoid sending unwanted messages upon pressing the switch, assign MIDI messages to the Release press action instead.

On the other hand, maybe you want a message to fire immediately upon pressing and upon the Long Press Scroll. This comes in handy when scrolling through presets on external pedals. Single taps scroll through presets one at a time but holding the switch down will fast scroll through the presets.

 

 

 

 

Expression Pedals

To program the expression pedal messages, first go into the menu by pressing the center of the home screen and then press the Programming icon.

Global-Settings.png

Then press the EXP1 or EXP2 icon to access the programming screen for either pedal.

EXP1.png

Once inside the programming screen for the expression pedals, you are presented with the options to set the Number, Min Value, and Max Value.

CC-EXP1.png

In the example above setting the Min Value to 50 will send CC#25 with a value of 64 (half of 0-127) when the heel is all the way down on the expression pedal. With the toe all the way down it will send CC#25 with a value of 127.

Each expression pedal has up to 8 individual messages it can send simultaneously which can be saved on a per bank basis. Each message can also have its own unique ranges of Min and Max values.

 

 

 

 

 

 

UniPorts

There are 4 UniPorts on the Unity6 and each of them can be assigned to provide various features for controlling external pedals or expanding the features of the Unity6. Below is the list of features and their functions available to the UniPorts:

* Consult with each manufacturers manual for the correct type of MIDI connection to use

Chromatic Tuner

Long press the Tap Switch to activate the Tuner, activating the Tuner will automatically mute your audio signal. Press the Tap Switch to deactivate the Tuner and restore your audio signal.

Tuner.png

Expression to Volume

The Unity6 now has the ability to use a single expression pedal to control/send MIDI expression messages AND it can be used as a standard volume pedal. This can be saved on a per bank basis meaning one bank it can be a volume pedal and then jump to a different bank and use it an expression pedal to control parameters like Wah, Phaser, Decay Time, Repeats, etc.

Exp-to-Volume.png

Clicking on either checkbox will make the expression pedal as a volume pedal and it will disable the Exp Pedal control for that Bank.

Exp1-Volume.png

Exp1.png


Note: Slight digital artifacts can appear when sweeping Expression to Volume. This is a known limitation of the current hardware — see Why Do I Hear Slight Artifacts With Expression to Volume?.

Copy | Paste | Swap

The Unity6 can now copy, paste, or swap whole banks (and individual presets) with a simple click of the BPM knob. Below you can see there is now a little "hamburger menu" at the top of the programming screen.

Hamburger.png

 

Copy & Paste a Bank:
Swapping Banks:

 

Copy/Paste/Swap a Preset:

Using the Set List Feature

The Set List lets you line up banks in song order and scroll only through that list during a gig. You can store up to 45 banks in a set list.

Open the Set List

Long press the center of the Home Screen. The Set List screen has three columns:

Build the list

  1. Tap a bank in Click to Add to append it to your set list. Bank names show if you’ve named them; otherwise they appear as Bank 1, Bank 2, etc.
  2. To reorder, tap an item in your set list so it’s selected, then use Top, Up, Down, or Bottom.
  3. Del Item removes the selected song. Clr List clears the whole set list.
  4. When the order looks right, tap Activate under Commit. That saves the list to the pedal and turns Set List scrolling on.

After Activate, the Home Screen uses the Set List layout and shows previous / next song names. Bank up / bank down now move through your set list only (wrapping from last song back to the first), instead of every bank up to Max Number of Banks.

Turn Set List off

Open the Set List screen again and leave the list empty, then Activate — or cancel out of Set List mode so the pedal returns to normal bank scrolling (Bank 1 loads).

Tips


Note: If Del Item leaves an empty slot in the list, clear with Clr List and rebuild, or remove extras before Activate, so bank scrolling only includes the songs you meant to keep.

Syncing the U6 Trio

The Trio talks to the Unity6 over UniPort 1 or UniPort 2 (UniPorts 3 and 4 do not support the Trio). After you plug it in, set the UniPort type and run a Sync so the Unity6 learns each switch.

Connect

  1. Use a standard ¼" TRS patch cable.
  2. Plug one end into the Trio Input jack and the other into UniPort 1 or UniPort 2.
  3. No power cable is needed for the Trio.
  4. Optional: daisy-chain a second Trio from the first Trio’s Thru jack into the second Trio’s Input (up to two Trios per UniPort).

Assign the UniPort

  1. From the Home Screen, open Global Settings.
  2. Open Program Uni Ports (Unity6 global settings).
  3. Set the UniPort you’re using to U6 Trio (not Expression Pedal, MIDI, or TRS).

Sync U6 Trio

  1. With the Trio plugged into that UniPort, choose Sync U6 Trio for that port.
  2. Press each Trio switch (A, then B, then C) when prompted / while the sync screen is active.
  3. You should see reading values appear only after you press a switch. Values should sit well above ~259 and go higher with each press. Exact numbers vary; what matters is that A, B, and C all register and climb (roughly A < B < C).
  4. Exit sync and test the switches with your Global or Global Override programming.

If sync looks wrong


Note: The UniPort type U6 Trio must be set on the pedal (Global Settings → Program Uni Ports). Some Device Editor builds don’t show that type in the dropdown yet — use the Unity6 screen to assign it, then Sync here.

Factory Reset

If you ever run into an issue where the Unity6 gets stuck on the loading screen, or simply want to wipe the pedal back to factory settings. You can hold down switches 1 & 3 upon applying power to the pedal and then follow the onscreen prompts.

Factory-Reset.png

Global BPM

Global BPM is a useful feature if you want to jump back and forth between Banks and keep the BPM from changing when each Bank loads. This comes in handy when you use Banks for song presets (with a stored BPM) and then use the individual Presets to jump into different Banks to make MIDI changes to other pedals, loops, JHS Red Remote, etc.

Each Bank can be assigned to use the Global BPM feature within the Programming Menu Screen. Simply click the Global BPM checkbox which will insure this Bank will not update the BPM once it loads.

Global-BPM.png

Banks, Bank Send & Snapshots

The Unity6 organizes your board as banks (songs / scenes) and presets (the four footswitches plus the BPM dial). There is no separate Save button — everything you program is stored as you go.

Layout at a glance

See also MIDI Capabilities and Programming Via the Touchscreen.

Bank Send vs switch presets

Open Programming → select the Bank Send icon to edit load messages; select a switch or the BPM knob for live moves.

“Snapshots”

People often ask if the Unity6 has snapshots. Yes — in practice a bank (plus its Bank Send stack) is your snapshot: one footswitch press (bank change) can rebuild the whole MIDI + loop state. You can still carve finer moves inside the bank with the five presets and their press actions.

FAQ: Will the Unity6 Allow Me to Have Snapshots for my Pedalboard?

Speed tips

Using Scroll PC

Scroll PC lets you step through a range of Program Change numbers on a MIDI device without typing each PC by hand. It’s the Unity6 version of “MIDI scrolling”: find the sound on the pedal by ear, then lock that PC into the bank or preset you’re building.

When to use it

Message-type parameters are also documented on Scroll PC.

Set up Scroll PC

  1. Open Programming for the switch (or BPM dial) you want to use for scrolling.
  2. Pick a Message slot and choose message type Scroll PC.
  3. Enter the PC range to scroll through, the MIDI channel, a counter (1–8), and the direction: Up, Down, or Toggle.
  4. Optional: use the Long Press Scroll press action with Toggle so one hold scrolls up, the next hold scrolls down.

Counters (important)

The Unity6 has eight counters that remember where you are in each scroll cycle.

Fast build workflow

  1. Assign Scroll PC to a temporary switch (or Trio switch via Global / Override).
  2. Scroll until the QC / Revelation / other device lands on the tone you want.
  3. Note the PC (or leave Scroll PC in place if you want live scrolling on stage).
  4. For a fixed song recall, program a normal PC message (and/or Bank Send) with that number so the bank always loads the same scene.
  5. Use Copy | Paste | Swap to clone finished banks and only change what’s different.

Tips

Using the Clean Boost

The Unity6 includes a post-loop clean boost — it sits after the six loops so your analog pedals stay at unity until you kick the boost for solos or level matching.

Amounts

Choose 3 dB, 5 dB, 7 dB, 9 dB, or 12 dB of clean boost when you program Boost On or Toggle Boost.

Message types

Use these like any other message on a switch, the BPM dial, or Bank Send:

Visual indicator

From firmware v2.3.0 onward, a red LED shows when the boost is on or off so you can see status at a glance.

Typical setups

Tips